I don\\\'t likeI like (76 rating, 16 votes)
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Dorian Soto – 3D & 2D Animator ~Location: Alexandria, VA



Currently working as a 2D/3D Graphic artist looking to get into character animation. Graduated from The Art Institute of Washington, D.C. with a bachelors in Media Arts and Animation and a Certificate of Character Animation at Animation Mentor.


Resume

Website
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I don\\\'t likeI like (26 rating, 6 votes)
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Dan Lupton – Environment Artist ~Location: Vancouver B.C.


This is a personal project work in progress. I’ve modeled the Basilique du Sacré-Cœur, Paris in Maya, and exported the geometery to Crysis using MayaCGF. I painted the textures from photographs and exported them as CryTif to make them compatible with the game engine. The Shader work is being done inside Sandbox2, as is the case with all the lighting, weather effects, fire, and vegetation. I will eventually make an entire level consisting of this historic building and the surrounding area… but in an eeeevil setting. I’m planning a graveyard on the East side with a twisted hero tree, and some other fun things. The content contained in this video is for promotional purposes only.

Website

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I don\\\'t likeI like (21 rating, 5 votes)
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Josh Fulmore – Character Artist ~Location: Tacoma WA.



I am a digital artist who has can use a wide range of mediums to authorthe best outcome. I am motivated by epic stories and worlds which are subject to the imagination. My primary interests are character design and concept art. I try to think beyond the character to the world he would fit into and the limitations any character should be subject too even in an imaginary world.I am very quick to learn and apply myself in any situation or work environment to become a useful asset in any
project.

Website

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Mark Kobrin – VFX Artist ~Location: Dublin CA.



3D modeling in Maya (NURBs/Polys/Subdiv), 3D Studio Max.
Sculpting in Zbrush, Mudbox.
Rigging in Maya
Re-surfacing in Zbrush, Maya, Topogun or NEX.
Laying out UV’s in Headus UV layout, Maya, Modo, Roadkill
Texturing in Photoshop, Zbrush, DeepPaint
Cloth & Hair dynamic systems in Syflex, ncloth, Shave & Haircut.
Rendering in Brazil, Mental Ray, Renderman for Maya, Vray.
Video editing and compositing in After Effects, Shake, Premiere.

Website
Resume

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I don\\\'t likeI like (12 rating, 4 votes)
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Paolo Sottocornola – VFX Artist ~Location: Vancouver B.C.



-MatchMoving
-3dModeling
-3dAnimation
-Shading & Texturing
-Lighting
-Compositing
-Particles
-Editing
-Camera Projection as Marks remove

Website
Resume

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I don\\\'t likeI like (21 rating, 5 votes)
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Mario Brioschi – VFX Artist ~Location: Vancouver, B.C.



• 3D Modeling, Lighting, Shading: Maya, XSI, Zbrush
• Compositing and video editing: Nuke, After Effects, Premier
• Texturing and Photo editing: Photoshop, Illustrator
• Match Moving: PFTrack
• Fluid Simulation: Real Flow

Resume
Website

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I don\\\'t likeI like (76 rating, 16 votes)
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Jonathan Freisler – VFX Artist ~Location: Melbourne, Australia



Fluid dynamics simulation and rendering – fire&smoke : 3DS Max & FumeFX
Rigid body, cloth, fracture dynamics – 3DS max with Rayfire and Reactor/Nvidia(Ageia, Novodex)
Particle effects animation and rendering – 3DS Max with Particle Flow, Box#1
Volumetric effects – 3DS Max and Afterburn, FumeFX
Point cloud volumetrics – 3DS Max and Krakatoa

Website
Resume
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I don\\\'t likeI like (10 rating, 2 votes)
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Helen Khrustalyova – VFX & Matte Painter ~Location: New Zealand



Color Grading
Compositing, Object Removal, Sky Replacement
Chroma Keying, Rotoscope
Motion Tracking & Stabilization
Matte Painting
Video Editing

Website
Resume

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I don\\\'t likeI like (25 rating, 5 votes)
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Ivan Jahzeel – VFX Artist ~Location: Mexico



I’m a Visual Effects Artist/Maya Generalist/ Motion Graphic Artist in Mexico city. I’m 24 and currently working on film industry & TV ads.

Website
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I don\\\'t likeI like (70 rating, 14 votes)
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Pantural – 3D Modeler and Animator ~Location: Azerbaijan

All animation working time: 5 days…
Rendering time: 110 days…
Used: 3ds max 2008 – Vray, Mudbox, AE, PS, Sound Forge, Vegas

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I don\\\'t likeI like (117 rating, 25 votes)
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Tracy Carey – Character Animator ~Location: Vancouver, B.C.


I am a graduate of Vancouver Institute of Media arts 3-d character animation program. I continue to keep my skills sharp by working on my own projects. I am enthusiastic about moving forward in my chosen career to be a 3D character animator. I am goal focused and a charismatic person with a lot of drive and ideas while remaining open to new learning experiences and advice.

Website
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I don\\\'t likeI like (35 rating, 7 votes)
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Callum LaPrairie – Animator ~Location: Vancouver B.C.

This is my first attempt at a 3D short. I started out with a simple story and designed the characters around this idea. I created full storyboards, 2D and 3D animatics as well as a maquette before going forward with the three month production. I worked on every aspect of the short myself. The animation, rigging, lighting, rendering, and the bulk of the modeling was done in Maya. I also used Softimage for some modeling and early rigs as well. I created the textures in Photoshop and did all of the compositing in After Effects.

Website
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I don\\\'t likeI like (35 rating, 10 votes)
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Chris Womlod – TD & Fluids Specialist ~Location: Chattanooga, TN

Skills
Liquid Simulation
Particle Simulation
Fluid Simulation
Character Rigging
Texturing
MEL Scripting
3D Animaiton

Website
Resume

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I don\\\'t likeI like (26 rating, 8 votes)
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Kevin Edzenga – Technichal Director ~Location: New Jersey



I’ve been working in the industry a short while now as a VFX Technical Director (since may 2009). I really enjoy making particles and scripting, I feel it’s like new age problem solving. I love figuring out how to make a rig so it does what the animators need, or to be able to control particles exactly how they need to be moved.

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I don\\\'t likeI like (54 rating, 12 votes)
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Alexander Shuman – 3D & Motion Graphics Artist ~Location:Germany


Gamedesign/Levelmodeling Experience working at Pixelcage

Master of Fine Arts:
Bauhaus University Weimar/Mediadesign

Website
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